#Xsi modtools free rotation mod#
The single gear object will be used three times in Papervision3D, once for each Mod Tool O's but at different locations. One of them is a single gear and the other one contains all the other letters. Position it to X: 0.0, Y: 0.0.Ĭreating the 3D objects with the XSI Mod Tool: Drag and drop the XSIModTool_Background.jpg from the library to your stage to make it the background image.Set the size of your project to 485 x 347.Set the frame rate of your project to 20.This is because the Class name must be the same as the material name in the COLLADA file and we use XSIModTool_Texture as the material name in the XSI Mod Tool. Set the Class name to XSIModTool_Texture (remove. Set the “Export for ActionScript” checkbox to true. Export the XSIModTool_Texture.jpg for ActionScript: Right click on the XSIModTool_Texture.jpg and select “Linkage…”.Import the background image and the material texture (XSIModTool_Texture.jpg and XSIModTool_Background.jpg) in the project library: “File > Import > Import to Library…”.When you click on the pen icon “Edit Class Definition” the XSIModTool.as will open.In the document properties, set the “Document class” to XSIModTool.Copy the XSIModTool.as file in the same folder.Add the “/as3/trunk/src” path to the Classpath.
The self documented corresponding Flash Action Script 3.0 is provided.Exporting Papervision3D compatible COLLADA files.Papervision3D installation and Flash CS3 project setup.This tutorial will walk you thru the creation of the XSI Mod Tool animated 3D logo. In other words, your data is not locked inside the Mod Tool and yes, it can be used to create content for Flash with the cool Papervision3D technology. This mean you can import and export content to and from other applications using the COLLADA, dotXSI and FBX file formats.
One thing that's really nice about the Mod Tool is that its Crosswalk enabled. The Mod Tool is packed with the same 3D modeling and animation tools that the pros use to create triple-A titles. The Softimage|XSI Mod Tool is a FREE 3D modeling and animation package, for non-commercial use, that plugs right into Microsoft XNA Game Studio Express and Valve Half- Life 2. Video 1 correction: Please note that the addition of the “/as3/trunk/src” path to the Classpath in the Flash ActionScript 3.0 setting must be performed AFTER creating the new “Flash File (ActionScript 3.0)”.Ĭontent creation for Papervision3D using XSI Mod Tool: 2/2 Content creation for Papervision3D using XSI Mod Tool: 1/2